Walt Disneyposted 19 days ago
$193,100 - $258,900/Yr
Senior
Glendale, CA
Motion Picture and Sound Recording Industries

About the position

On any given day at Disney Entertainment & ESPN Technology, we're reimagining ways to create magical viewing experiences for the world's most beloved stories while also transforming Disney's media business for the future. Whether that's evolving our streaming and digital products in new and immersive ways, powering worldwide advertising and distribution to maximize flexibility and efficiency, or delivering Disney's unmatched entertainment and sports content, every day is a moment to make a difference to partners and to hundreds of millions of people around the world. The Product & Data Engineering team is responsible for end to end development for Disney's world-class consumer-facing products, including streaming platforms Disney+, Hulu, and ESPN+, and digital products & experiences across ESPN, Marvel, Disney Studios, NatGeo, and ABC News. The team drives innovation at scale for millions of consumers around the world across Apple, Android, Smart TVs, game consoles, and the web, with our platforms powering core experiences like personalization, search, messaging and data.

Responsibilities

  • Bring advanced native client engineering skills to be a critical member of a team of engineers responsible for designing and building our Native Client Platform.
  • Define a long-term roadmap for the underlying browser-based Native Client Platforms that power Hulu across all living room devices.
  • Design and build functionality at the core of our shared frameworks.
  • Lead high-level architecture discussions and planning sessions.
  • Develop and execute hands-on a maintenance and support strategy for existing frameworks to ensure continued high performance and quality of the user experience.
  • Work with hardware manufacturing partners to vet new hardware from a client application perspective.
  • Collaborate closely with our Native Client Platform Core engineering team, services engineering teams and product owners to help understand and explain device limitations and requirements.

Requirements

  • 10+ years of C/C++ experience on embedded systems and/or writing portable multi-platform code, on resource constrained platforms.
  • Expertise with web standards and tech stacks, including JavaScript, CSS, HTML5.
  • Deep understanding of internals of browser technology such as WebKit, Chromium, Cobalt.
  • Expertise with React and React Native frameworks.
  • Experience with porting open-source web browsers on embedded systems with many resources constraints (memory, CPU, GPU), such as Chromecast, WebKit, Cobalt, etc.
  • Experience porting web engines on embedded connected devices such as Smart TVs, smart appliances, consumer media devices, etc.
  • Expertise working on user interface-level code in React with knowledge of common patterns, architectures and approaches to present a data driven UX to viewers.
  • Understanding of various chip architectures and what features they support.
  • Experience using build runners / compilation tools for multi-platform projects.
  • Hands-on Debugging and profiling skills, especially with memory management.

Nice-to-haves

  • Graphics experience with OpenGL/EGL, OpenGL ES, Vulkan, Metal, etc.
  • Understanding of cross device dependency management.
  • Knowledge of Game engines and game engine technologies.
  • Experience with streaming video (DASH or HLS protocol), codecs, and DRM.

Benefits

  • Medical, financial, and/or other benefits depending on the level and position offered.
  • Bonus and/or long-term incentive units may be provided as part of the compensation package.
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