Metaposted 11 days ago
Full-time • Entry Level
Menlo Park, CA

About the position

Meta Platforms, Inc. (Meta), formerly known as Facebook Inc., builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps and services like Messenger, Instagram, and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. To apply, click “Apply to Job” online on this web page.

Responsibilities

  • Design digital user interfaces, create graphics, and design new experiences or layouts that evolve and/or define visual systems for web-based applications and technologies with a focus on aesthetics and design.
  • Take broad, conceptual ideas and create design flows and experiences that are incredibly simple and elegant for supported platforms.
  • Partner with product managers, engineers, UX researchers and content strategists to iterate and oversee user experience of a product from conception to launch.
  • Give and solicit feedback from other designers in order to continually raise our bar for quality.
  • Work on problems of moderate scope where analysis of situations or data requires review of a variety of factors.

Requirements

  • Requires a Bachelor's degree in Design, Human-Computer Interaction, Management Information Systems, Business Administration, or a related field.
  • 1 year of experience in job offered or related occupation.
  • 12 months of experience involving building and shipping applications or software at the level of whole features or products across a variety of platforms.
  • Experience in interaction design, including defining how an experience should behave based on understanding people's needs.
  • Prototyping experience.
  • Visual design experience, including typography, desktop or mobile user interface, color, layout, and iconography.
  • Understanding product goals, identifying opportunities, and making decisions based on the impact to internal and external users.
  • Creating user flow and mockups to articulate design concepts.
  • Defining product specifications and user experiences.
  • Understanding and interpreting user research and usability testing.
  • Conducting end to end design process across multiple projects including interaction and visual design artifacts and high-fidelity prototypes.
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