General Motorsposted 16 days ago
$152,100 - $232,900/Yr
Full-time • Mid Level
Hybrid • Mountain View, CA
Transportation Equipment Manufacturing

About the position

We are looking for an exceptionally experienced engineer who is excited about building visualization platforms to power all General Motors digital products and marketing needs. You will be responsible for helping lead our engineering efforts through planning, design and architecture, execution, and ramp. As a technical leader on the team, you will be excited to help mentor less experienced engineers, build strong relationships with technical leaders on other teams, and facilitate a strong team culture.

Responsibilities

  • Develop within our core web technologies (client, framework, and services).
  • Weigh architectural trade-offs and apply synchronous and asynchronous design patterns.
  • Produce high quality software that is unit tested, code reviewed, and checked in regularly for continuous integration.
  • Be a tech lead and will actively mentor other engineers on the team.
  • Explore and pitch product ideas and tech initiatives with cross functional teams.
  • Initiate, plan, and execute large-scale, cross functional, and org-wide critical programs.
  • Leverage your technical leadership to ensure we adhere to engineering best practices and evangelize opportunities to improve engineering productivity and craftsmanship.

Requirements

  • 5+ years of experience in application and services development.
  • 5+ years of experience contributing to the architecture, documentation, and design of new and existing systems (architecture, design patterns, reliability, and scaling).
  • Bachelor's degree in a relevant field.
  • Proficiency in one or more programming languages such as C++ or Blueprint, with the ability to write clean, efficient, and well-documented code.
  • Some experience working with CAD (Computer Aided Design) data, visualization tools or game engines (Unreal Engine, Unity, etc.).
  • Good understanding of modern 3D graphics pipelines and APIs (OpenGL, DirectX, or Vulkan) and good knowledge of geometric modeling fundamentals.

Nice-to-haves

  • Master's degree in computer science or related field, or equivalent work experience. Ph.D. preferred.
  • Strong problem-solving skills and the ability to break down complex problems into smaller, manageable components.
  • Experience with open standards for 3D model representation, such as OpenUSD, GLTF, MaterialX, etc.
  • Experience with writing custom game engine tooling, such as Unreal Engine Editor Utility Widgets.
  • Experience with dev team collaboration tools, such as GIT, JIRA, & Confluence.
  • Experience with algorithm design techniques such as divide-and-conquer, dynamic programming, greedy algorithms, and graph algorithms.
  • Ability to optimize algorithms and data structures for performance, scalability, and maintainability.
  • Demonstrated ability to understand the tech stack, debug code and tests.
  • Excellent communication skills and the ability to collaborate effectively with cross-functional teams, including designers, artists, and other engineers.
  • Proven track record of delivering high-quality software on time and within budget.
  • Enthusiastic about the opportunity of impacting the engineering culture from the bottom up.

Benefits

  • Relocation benefits may be available.
  • Comprehensive health benefits.
  • 401k and retirement plans.
  • Paid time off and holidays.
  • Employee discounts and perks.
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