Skydance Mediaposted 16 days ago
$150,000 - $170,000/Yr
Senior
Hybrid • Santa Monica, CA
Motion Picture and Sound Recording Industries

About the position

At Skydance Interactive, we believe in pushing the boundaries of what is possible in interactive entertainment. Innovation in game design, technology and storytelling is the passion that drives our agile studio of dedicated and talented game creators. Collaboration across all disciplines is vital to our success and is at the core of the inclusive culture we strive to foster every day. We empower our employees to take ownership of the features they develop and create their own solutions when challenges arise. As our studio grows, we want to bring even more risk-takers, innovators and diverse voices along for the ride as we continue to create the games that will defy convention and define the future of the medium. Following the success of our first VR title Archangel, we elevated our ambition and tackled The Walking Dead universe in VR. The result was the 2020 genre-defining hit The Walking Dead: Saints & Sinners. We are currently working on several highly anticipated VR games for emerging platforms that we can't wait for you to play.

Responsibilities

  • Develop new gameplay features from scratch using a combination of C++, Blueprints, and other tools.
  • Collaborate with designers, artists, and audio developers to iterate on and refine key gameplay systems.
  • Own major gameplay systems, maintain development schedules, and handle major implementation tasks.

Requirements

  • 5+ years' developing a game in a professional setting, with experience developing a game from concept to launch.
  • Solid grasp of the game development workflow, able to mentor more junior staff members.
  • Extensive experience in C++, Blueprints, and other tools.
  • Experience working on games with strong narrative features.
  • Experience with multiplatform game development.
  • Self-motivated and self-directing, willing to pitch in areas of development beyond direct responsibilities.
  • Experience providing feedback and guidance to other engineers - helping them stay on track and true to the overall vision of the game.
  • Excellent communication skills, both written and verbal.
  • Strong problem-solving skills.

Nice-to-haves

  • Shipped titles using Unreal Engine 4 / 5.
  • Experience working on games with strong narrative features.

Benefits

  • The salary range for this position in Los Angeles is $150,000 - $170,000. The salary offered may vary based on the candidate's location, qualifications, experience and relevant expertise, among other factors.
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