Appleposted 1 day ago
$143,100 - $214,500/Yr
Full-time • Entry Level
Cupertino, CA

About the position

APPLE INC has the following available in Cupertino, California and various unanticipated locations throughout the USA. Research, design, and develop computer software or specialized utility programs. Analyze user needs and develop software solutions, applying principles and techniques of computer science, engineering, and mathematical analysis. Implement framework code for new Metal features using C++ and Objective-C programming language. Design the specifications for new Metal API features to include description, implementation details, performance expectations and test plan. Communicate with driver teams across all Apple platforms to ensure compatibility and feasibility of proposed new Metal features. Communicate with tooling development teams to ensure developer debugging capability of new Metal features. Communicate with Compiler teams to ensure shading language compatibility of new Metal features. Develop necessary tests and infrastructure changes to validate correctness and performance of new Metal feature using C++ and Objective-C programming language. Maintain existing Frameworks software written in C, C++ and Objective-C and fix issues found in these frameworks regarding correctness or performance. Develop automated tests necessary to catch similar issues in the future. Brainstorm and communicate future features to improve graphics and compute capabilities and performance on all Apple platforms. Research new graphics rendering and scientific computation algorithms for graphics processing units (GPUs) and trends within industry and academia. Develop applications utilizing the new Metal API to showcase new features in real-world scenarios. Configure and improve internal framework testing infrastructure.

Responsibilities

  • Research, design, and develop computer software or specialized utility programs.
  • Analyze user needs and develop software solutions.
  • Implement framework code for new Metal features using C++ and Objective-C.
  • Design specifications for new Metal API features.
  • Communicate with driver teams across all Apple platforms.
  • Communicate with tooling development teams.
  • Communicate with Compiler teams.
  • Develop necessary tests and infrastructure changes.
  • Maintain existing Frameworks software.
  • Develop automated tests.
  • Brainstorm and communicate future features.
  • Research new graphics rendering and scientific computation algorithms.
  • Develop applications utilizing the new Metal API.
  • Configure and improve internal framework testing infrastructure.

Requirements

  • Bachelor’s degree or foreign equivalent in Computer Science or related field.
  • 1 year of experience in job offered or related occupation.
  • 1 year of experience using C, C++ and Objective-C programming languages.
  • 1 year of experience implementing and extending automated testing of software.
  • 1 year of experience using HLSL, GLSL, MSL or equivalent shading language.
  • 1 year of experience using DirectX, Vulkan, CUDA, OpenGL, Metal or equivalent graphics programming interfaces.
  • 1 year of experience using PIX, RenderDoc, Xcode or equivalent graphics development tooling.
  • Experience with current real-time 3D graphics techniques.
  • Experience with massively parallel program execution model.

Benefits

  • Comprehensive medical and dental coverage.
  • Retirement benefits.
  • Range of discounted products and free services.
  • Reimbursement for certain educational expenses including tuition.
  • Opportunity to participate in Apple’s discretionary employee stock programs.
  • Eligibility for discretionary restricted stock unit awards.
  • Ability to purchase Apple stock at a discount.
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