Meta Platformsposted 17 days ago
Burlingame, CA
Broadcasting and Content Providers

About the position

At Meta, we're building innovative products that make it easier for people to connect with each other and enjoy immersive experiences. Our team of world-class experts is developing and shipping products at the intersection of hardware, software, and content, pushing the future of computing platforms and redefining the way people work, play, and connect. As an Embedded Software Engineer, you'll have the opportunity to design, develop, and optimize embedded firmware systems for our AR, VR, and wearable devices, working on low-level systems software, device drivers, and connectivity protocols such as Wi-Fi, Bluetooth, and Core Android networking. You'll collaborate with cross-functional teams to solve complex problems and drive innovation in areas such as computer vision, machine learning, and graphics, helping to shape the future of technology and create new experiences for augmented reality, virtual reality, and social/family products.

Responsibilities

  • Design and implement software components at all layers of the system, including kernel, synchronization primitives, resource allocators, memory management, security, I/O systems, persistence, etc.
  • Develop drivers and services that operate efficiently in constrained environments and deliver large volumes of data with low-latency and high-bandwidth.
  • Lead hardware bring-up, peripheral drivers and communication, silicon integration, and power and performance management and optimization efforts.
  • Debug complex, system-level, multi-component issues that span multiple layers from kernel to application.
  • Profile performance problems and drive optimizations across the entire software stack.
  • Analyze, design, develop, and debug firmware for a wide variety of devices, including novel sensing and imaging systems, haptic devices, and audio prototypes.
  • Collaborate closely with cross-functional teams, including silicon architects, hardware designers, OS team, and algorithm and model development teams.
  • Understand and implement power-management, boot loaders, scheduling, inter-processor communication, computer vision, and firmware/system interfaces on RTOS and/or bare-metal environments.
  • Design, develop, and architect models and infrastructure building blocks of Virtual Platforms, integrating internal models and vendor IP models.

Requirements

  • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
  • 5+ years software development experience in industry settings or PhD with 2+ years of experience.
  • 3+ years embedded software development experience in industry settings.
  • Experience in large-scale C/C++ code base.
  • Demonstrated experience working across disciplines to drive optimal solutions.
  • Experience with embedded DSP, CPU, and GPU architectures.
  • Hands-on coding experience with peripherals such as UART, SPI, CSI-2, i2c, GPIO, USB.
  • Experience with compression, camera and video pipelines, or encoding technologies such as H.264.
  • Experience with wireless and wired communication protocols, TCP/IP, Ethernet, Bluetooth and 802.11.
  • Experience with silicon, device manufacturing, and low-power SoCs.
  • Experience with lab instrumentation such as oscilloscopes, logic/protocol analyzers for debugging embedded systems at HW level.
  • Experience with active power management or power optimizations.
  • Experience with prototyping or pre-silicon environments (FPGAs, simulation, or emulation).
  • Experience developing with modern Real Time Operating Systems.
  • Experience working with embedded hardware platforms and exposure to concepts such as clock-level issues, interrupts, and polling.
  • Experience across topics including computer graphics, computer vision, or machine learning.
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