About The Position

Use your wide-ranging concept skills to help set visual direction and inspiration for cozy adventure game worlds

Requirements

  • Have a commanding sense of color, shape, and composition
  • Understand what makes designs iconic and stand out from the crowd
  • Be passionate about world building and understanding where and how design communicates purpose and culture
  • Craft visually distinct and stunningly beautiful environments that contain both natural and man-made elements, all with an air of the fantastic
  • Have a wide visual library to pull from across time periods, geographies, and civilizations
  • Portfolio demonstrating strong skill in visual design and development
  • At least one shipped product (comic, book, game, etc)
  • Experience (and comfort!) rapidly iterating on visual designs, throwing a lot away
  • Experience making shippable, final work
  • Experience working on a cross-disciplinary team (at least one project/reference)
  • Must be available to meet between 9am and 10am Mountain (US) time most work days.
  • Expect 30-40 hours a week most weeks.

Responsibilities

  • Help create visual targets and guidelines - you’re communicating vision as much as generating assets
  • Help create cultural targets and guidelines - it isn’t just about how a place looks, but the lives and ecosystems and nuance that makes it what it is
  • Proactively iterate and explore ideas while embracing feedback
  • Generate a few pieces in a given style
  • Present work, critiquing, and integrating feedback
  • Combination of quick and rapid iteration – silhouettes, palette mockups, sketches, with an emphasis on exploration and discovery – and polished deliverables worthy of decks and directional keyart.
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