At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people. As a Gameplay Engineer on our Missions team, you will collaborate closely with designers and artists to prototype, implement, and polish high-quality AAA mission content and the gameplay features that support it, enabling the creation of cinematic experiences that drive storytelling and gameplay. You will help turn creative intent into reliable player experiences, iterating quickly while maintaining correctness, performance, and long-term maintainability. This role is anticipated to be a full-time, hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Irvine, CA.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed