GPU Architect Intern - Summer 2026

NVIDIASanta Clara, CA
8d

About The Position

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world. The NVIDIA GPU Architecture group is looking for creative architects to join and support various architecture efforts with a rewarding internship experience. A key part of NVIDIA's strength is to innovate in the graphics and parallel computing fields, delivering the highest performance in the world for graphics processing. This internship is crafted for individuals who desire an experience to improve our GPU architecture, develop new programming models, new architectures, and new infrastructure that is required to make this successful.

Requirements

  • Pursuing a Bachelor's or Master's degree in (CS, EE, Math).
  • Strong programming ability: C / C++.
  • Knowledge and background in computer architecture, graphics algorithms, and fundamentals of machine learning.
  • Strong software/coding and debugging skills, and a balance of research and execution
  • Relevant domains include; Graphics / Computer Architecture, Computer Vision, Spatial Intelligence, VR, and AI/ML

Nice To Haves

  • Performance optimization and understanding of power architecture and efficiency is strongly preferred.
  • Knowledge and background in Direct X and CUDA is a plus.

Responsibilities

  • Design and build new hardware features for future graphics architectures as well as create and elevate graphics algorithms.
  • Invent and develop software for various hardware simulators and test infrastructures.
  • Work in a dynamic team to document, design, develop tools to analyze and simulate, validate, and verify functional or performance models.
  • Develop tests, test plans, and testing infrastructure for new graphics architectures.
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