Lead Engine Programmer

Epic GamesCary, NC
14h

About The Position

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide. As part of the Unreal Engine team, you’ll be leading a group responsible for the entire technology stack behind Unreal Editor for Fortnite, empowering creators to build bigger and better experiences while pushing the boundaries of the state of the art in dynamic content authoring and delivery. In addition to evolving our tools for user-created content, you’ll also be involved in extending this technology to serve the needs of our first-party titles, such as Battle Royale, Lego Fortnite, and more. Our work will reshape how all of these products are built and evolve Fortnite into a true open metaverse platform. Most importantly, you’ll work with a creative, energetic, and fun team to continue making Unreal the best engine available for game development.

Requirements

  • Proven experience leading a programming team
  • Strong C++ programming skills
  • Proven experience in architecting, developing, and releasing large systems
  • Can drive forward long-term development goals whilst delivering on short-term wins, holding a team accountable for their output
  • Demonstrates a passion for improving developer workflows and user experience
  • Ability to communicate and work across organisations, networks, build relationships, and coordinate with other teams

Responsibilities

  • Lead a team that maintains, optimises, and enhances workflows and tooling behind UEFN.
  • Be a vision holder for our medium and long-term UEFN pipeline development strategy.
  • Architect the systems and approaches to making large-scale changes incrementally in a live product
  • Work closely with game teams to gather and satisfy stakeholders’ requirements.
  • Actively contribute to the codebase, troubleshoot issues, and ensure their timely resolution.
  • Plan, schedule, and prioritize work with and for your team, identify risks, and determine mitigations.
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