Activision Blizzard-posted 14 days ago
$134,320 - $248,404/Yr
Full-time • Senior

At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that cultivates the artistry of game development and unleashes the aspirations of our people. We are looking for a Lead UI/UX Designer to help craft a new, unannounced game for Blizzard. Our team values creativity, collaboration, and a dedication to quality, and we are searching for contributors aligned to our core Blizzard values to add to our team of dedicated game makers. As a key member of the development team, you will be responsible for delivering engaging, strategic, and approachable gameplay. You are comfortable operating in a dynamic environment, navigating fluid deadlines and changing priorities with purpose. This role is anticipated to be a hybrid work position, with some work on-site and some work from home. The potential home studio for this role is Irvine, CA.

  • Build a world-class UI/UX team; hire, train and mentor UI/UX designers.
  • Craft rules and establish structures that set up the development team for success in designing exceptional user interfaces throughout the life of the game.
  • Partner with user research teams to gather insights, identify pain points, and validate design decisions.
  • Utilize data to inform and refine design strategies.
  • Create wireframes and mockups for all game features, with a focus on intuitive design choices.
  • Work closely with team members across art, audio, design, engineering, production, and sound to integrate user experience principles into all stages of game development.
  • Develop understanding and use the game engine and supporting tools to both build layouts and communicate functional requirements to engineering.
  • Regularly present work within your feature team to gather feedback toward refining the player experience.
  • Stay current with industry trends, emerging technologies, and best practices to drive innovation.
  • 8+ years of experience in UI/UX design in the gaming or interaction design field.
  • Proven experience leading design teams.
  • Have a track record of providing designing direction, performance management, and professional development.
  • Expert level understanding of hierarchy and layout design principles, UX process and usability design principles, color theory and visual design.
  • Proficiency in UX design tools (e.g., Figma, Miro, Photoshop), wireframing, prototyping, and user research methodologies.
  • Expertise in AAA game engines with a solid understanding of art implementation and integration workflows.
  • Demonstrable experience leading features and complex UI systems from concept through completion across multiple platforms with distinct inputs (PC and Mobile).
  • Experience manipulating UI materials like repeating animations and VFX.
  • A strong portfolio showcasing a range of game design projects and UX solutions, demonstrating your ability to create engaging and user-friendly experiences.
  • Motion graphics or animation experience.
  • Active player of a variety of mobile titles, especially turn-based strategy games.
  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance.
  • 401(k) with Company match.
  • Tuition reimbursement, charitable donation matching.
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave.
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others.
  • Relocation assistance if required to move geographic locations for the job.
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