Lead UX Designer

CD PROJEKT REDBoston, MA
1dHybrid

About The Position

CD PROJEKT RED is looking for a Lead UX Designer to define the overall user experience — visual, interactive, and workflow design — of Project Sirius, a multiplayer game set in The Witcher universe. This role’s primary focus is on ensuring an inclusive, intuitive, immersive, rewarding, and memorable experience. To achieve this requires working in a truly cross-departmental environment and constantly researching, observing, and iterating on the user’s experience in UI navigation, game flow, and moment-to-moment interactive clarity. The person in this role will report to the Design Director. (This position requires working in our Boston Studio. Hybrid working mode available)

Requirements

  • Approximately 5+ years of experience in UX Design, including some leadership responsibilities.
  • Shipped at least one AAA title.
  • Deep knowledge of current game titles and industry best practices to inspire and communicate original ideas.
  • Comfortable working both independently and collaboratively to deliver meaningful outcomes.
  • Proficiency with industry-standard prototyping tools (e.g. Figma, Sketch, Creative Cloud) and collaboration tools (e.g. Miro).
  • Strong understanding of UI/UX best practices and information architecture.
  • Interest in implementing and refining UX features in Unreal Engine.
  • Clear and thoughtful communication skills, in both verbal and written formats.
  • Open to giving and receiving feedback that strengthens both the project and the team.
  • Demonstrates curiosity, kindness, and a collaborative, problem-solving mindset.

Nice To Haves

  • Experience as a UX Designer on a multiplayer game.
  • Experience creating prototypes and wireframes in Unreal Engine.
  • Candidates should include a portfolio in their application.

Responsibilities

  • Collaborate closely with the Lead UI Artist to develop UI screens and layouts that support cohesive and accessible user experiences.
  • Lead the UX design of layouts and interaction guidelines for user interfaces, game menus, and overall player journeys.
  • Build, support, and guide a team of UX designers while establishing inclusive best practices and methodologies.
  • Design and prototype layouts, navigation structures, and usability systems.
  • Define goals for, and participate in, playtests to refine the UX based on player feedback and observed behaviors.
  • Work closely with UX Researchers to translate user research, marketing insights, and community feedback into thoughtful, player-centered design.
  • Produce and maintain design documentation and collaborate with Production to ensure implementation aligns with timelines and resources.
  • Communicate openly with teammates to gather feedback and continuously refine your work.

Benefits

  • Health & Well-Being
  • Company-paid medical healthcare (dental, vision, and mental).
  • Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
  • Paid leave - 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
  • 401K with employer matching.
  • Gym Membership Reimbursement.
  • Menstrual leave — employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network — support for working parents, including childcare benefits, and family-friendly events.
  • Perks & Professional Growth
  • Flexible working hours.
  • Trainings, lectures, and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.
  • Life in the Office
  • Dog-friendly office — bring your pooch with you and look after them while working! There’s always a furry friend or two to meet.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
  • No dress-code — we like to keep it casual.
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