APPLE INC has the following available in Culver City, California. Pitch artwork planning presentations to Engineering and Design for sign-off and technical implementation. Hand off and train designers on the final production Photoshop templates, including through defining art specifications, methods, tools and behavior used for publishing to the end Apple product/device user using Sketch, Keynote, Photoshop. Collaborate with Product Designers, Editorial Designers, Engineering, and Producers to ensure product artwork and tools function as envisioned by Design. Work with product designers and engineering to spec artwork systems across products/services and device families using Sketch, Photoshop, Keynote and other internal tools. Assist in graphic asset pulling and rapid asset creation to flesh out proposals and unblock engineering development using Sketch, Keynote and Photoshop. Create Design keynote decks (audience is Engineering/Product Design, Editorial Design Teams, Content Producer groups). Create and maintain documentation for new products, Editorial Artwork Tools, Artwork QA Testing and tracking issues with Engineering using Quip and other collaborative tools. Take in issues and feedback with external artwork in all existing and future systems, advise business on standards/specs. Work to publish internal and external artwork specs to educate parties predicting raw and finished artwork for IS&S products using Keynote and Sketch. Ability to make choices and balance between efficiency and control or customization for Design teams.