Walt Disneyposted 16 days ago
$142,516 - $199,870/Yr
Senior
Glendale, CA
Motion Picture and Sound Recording Industries

About the position

On any given day at Disney Entertainment & ESPN Technology, we're reimagining ways to create magical viewing experiences for the world's most beloved stories while also transforming Disney's media business for the future. Whether that's evolving our streaming and digital products in new and immersive ways, powering worldwide advertising and distribution to maximize flexibility and efficiency, or delivering Disney's unmatched entertainment and sports content, every day is a moment to make a difference to partners and to hundreds of millions of people around the world. As part of the Hulu Native Client Platform Rust Client Application Engineering Team, you will help us push the boundaries of what is possible on some of the most interesting 10-foot devices in the marketplace! You'll be part of the team that builds our Direct-to-Consumer Hulu client app on a wide range of devices supported by our Native Client Platform. Best of all, you'll get to build these apps in Rust!

Responsibilities

  • Bring senior-level native engineering skills to be a critical member of a team of engineers responsible for building our client application experiences in Rust.
  • Contribute to the development of new application features from on-boarding to browse UI/UX experiences, analytics, video playback UI/UX and much more.
  • Work with hardware manufacturing partners to vet new hardware from a client application perspective.
  • Collaborate closely with our Native Client Platform Core engineering team, services engineering teams and product owners to help understand and explain device limitations and requirements.

Requirements

  • 5+ years of C/C++ experience on embedded systems and/or writing portable multi-platform code.
  • 2-3+ years of personal or professional Rust experience.
  • Understanding of various chip architectures and what features they support.
  • Experience using build runners / compilation tools for multi-platform projects.

Nice-to-haves

  • Experience working on user interface-level code with knowledge of common patterns, architectures and approaches to present a data driven UX to viewers.
  • Familiarity with set-top box development and specialized SoCs from manufacturers like Broadcom, MediaTek, SigmaTel, etc.
  • Graphics experience with OpenGL/EGL, OpenGL ES, Vulkan, Metal, etc.
  • Cross device dependency management.
  • Game engines and game engine technologies.
  • Internals of browser technology such as Webkit, WPE, Chromium, Cobalt.

Benefits

  • Medical benefits
  • Financial benefits
  • Bonus and/or long-term incentive units may be provided as part of the compensation package.
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