The Geometry Sculpting team is responsible for delivering the core functionalities of our real-time geometry engine. As a Senior Geometry Software Engineer, you will be in charge of developing innovative algorithms for features such as real-time geometry creation and editing, or mesh processing pipeline. You will cover the software development process from planning to release. You will: Work in a small autonomous team, driving an essential part of the ROBLOX Experience Oversee new feature development from research and prototyping to maintenance Improve the robustness and performance of existing components Be an ambassador for ROBLOX to the industry and the community
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Job Type
Full-time
Career Level
Mid Level
Education Level
Ph.D. or professional degree
Number of Employees
1,001-5,000 employees