Software Engineer, Assessments

RobloxSan Mateo, CA
12dHybrid

About The Position

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Assessments team builds game-based assessments on the Roblox platform which are used to evaluate cognitive skills as part of the Roblox (the company) hiring process. Learning science experts and game developers collaborate to create engaging assessments that help us identify ideal candidates from a large pool of applicants. Our goal is to give all applicants an equal opportunity and provide an unbiased, efficient, and reliable screening mechanism. Working with this team will be a great fit for you if you want to work with a mission-based team and are intrigued by the intersection of psychology, gaming and technology. As a Software Engineer on the Assessment Tools Team, you will work in a multi-disciplinary team consisting of learning experts, game designers, UI designers, 3D artists and software engineers to architect and build game systems, backend services, features, and tools in service of assessing users' cognitive abilities. You will assist in building a library of always-on high-quality experiences that are high-stakes for Roblox applicants, ensuring that we provide them with a stable, engaging, and effective assessment.

Requirements

  • 2+ years of experience working as a software engineer
  • BS in Computer Science or equivalent work experience
  • Experience with multiple programming languages across front and back end development

Nice To Haves

  • Experience developing game systems and architecture
  • Experienced with game engines like Roblox, Unity, Unreal Engine, etc

Responsibilities

  • Collaborate across many disciplines to build game-based cognitive assessments in Roblox Studio to run on the Roblox platform
  • Build and maintain backend systems and APIs in service of these assessments.
  • Mentor other engineers as well as non-technical team members
  • Architect and build systems and user facing features in support of building assessments
  • Become an expert on our technology stack and ensure we build new components and applications in a scalable and robust manner.
  • Work closely with live-ops and the rest of the technical team to maintain a high-stakes, always-on product
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