The New York Times is looking for a Web Platform Engineer with full-stack skills to join the Web Platform squad within the Games team. You'll join a foundational squad of engineers, designers, and product managers to help create incredible, immersive gaming experiences across The New York Time's suite of unique games. You'll be at the heart of the Games mission. You'll build the infrastructure and new puzzle capabilities that power our world-class content. Additionally, you'll maintain the internal editorial tools that allow our puzzle creators to excel. Your work will expand and strengthen the technology behind our existing games while allowing the launch of new experiences. As a member of the platform group, you will bridge the gap between and creative vision, collaborating with partners in Product, Design, and Production. You'll be part of an engineering organization that values transparency, diversity, learning, and building a community of practice. We build our web applications in React, using accessible, semantic HTML and SCSS to provide a high-quality, inclusive experience for all players. As a web platform engineer, you will focus on creating front-end architectures that power our games and editorial tools. You will also develop the performant APIs and endpoints in Go that serve as the backbone for our gaming ecosystem. We host our infrastructure primarily on AWS, using Redis for caching and Fastly for edge delivery. This is a hybrid role based in our New York City headquarters.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed