Software Engineer II, Xbox

MicrosoftRedmond, WA
2d

About The Position

On Team Xbox, we aspire to empower the world’s 3 billion gamers to play the games they want, with the people they want, anywhere they want. Gaming, the largest and fastest growing category in media & entertainment, represents an important growth opportunity for Microsoft. We are leading with innovation, as highlighted by bringing the Game Pass subscription to PC, bringing Xbox to new devices with Cloud Gaming, and our recent acquisition of Activision Blizzard King creating exciting new possibilities for players. The Experiences engineering team is looking for a Software Engineer to help build new end-to-end features across Windows and Xbox Experiences to make gaming great across many device form factors, expanding the PC gaming ecosystem towards the next generation. In this role, you will work with a diverse team of engineers, building experiences and infrastructure that drive growth in the PC ecosystem. You will work closely with Window partners to improve the experience for gaming handheld devices, and contribute to improving in-market PC experiences in Game Bar and the Xbox App. Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees, we come together with a growth mindset, innovate to empower others and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

Requirements

  • Bachelor's Degree in Computer Science or related technical field AND 2+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
  • OR equivalent experience.

Nice To Haves

  • Experience in OS or client development including Windows or other platforms.
  • Experience working across team, organizational, and company boundaries to ship features.
  • Experience working closely with design teams and 3+ years of professional software development experience building end-user applications.
  • Excellent design, development and debugging skills in C, C++, or C#.
  • 3+ years of professional experience building UI experiences in XAML/React.
  • Proven track record shipping features and driving code design for multiple feature areas.

Responsibilities

  • The Software Engineer is responsible for feature design and implementation, holding a high bar on quality and delivering projects through meticulous execution.
  • You will build features independently, and work with other engineers to drive larger features.
  • As a feature owner, you will independently navigate ambiguity through collaboration with Project Managers and the Design team to ideate, scope and drive implementation, validation, and ensure our products are shipped at a high quality.
  • As a member of the engineering team, you will demonstrate engineering best practices, express curiosity in learning, and improve product infrastructure like performance, reliability, accessibility, and telemetry.
  • Foster positive co-engineering relationships across Windows and Xbox.
  • Curiosity to understand what excites our existing user base and what motivates new users to use our products is part of the job: we own the end-to-end experience.
  • Identify the minimum viable product (MVP), implement, flight to a target set of users, collect data from flight audiences, iterate, pivot, and repeat – this is the DNA of our development culture.
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