Riot Gamesposted 3 days ago
Full-time • Senior
Los Angeles, CA

About the position

As a Staff Software Engineer on the VALORANT Build Platforms team, you will develop and improve on the technologies that enable us to deliver VALORANT into our players’ hands. You will work on improving the iteration flow for hundreds of developers with the opportunity to improve the experience of designers, artists and engineers alike. Your work will lay a critical foundation for teams across the globe as they work to delight players by adding new features, skins, maps and agents to our game. In addition, you will support our aspirations to expand to additional platforms and titles. You will report into the Engineering Manager on the team.

Responsibilities

  • Drive the technical direction and decision-making at the team-level, advising on aspects of delivery such as architecture, maintenance, cost and scale
  • Work on a range of tech stacks including underlying infrastructure, build and test automation, release pipelines, and developer tooling
  • Work with VALORANT developers and stakeholders to align on priorities and deliverables
  • Lead efforts to break down and execute on multi-month engineering efforts, partnering with central technology teams to leverage their expertise
  • Participate in the team's support rotation

Requirements

  • 6+ years of professional experience as a software engineer
  • Experience architecting and maintaining developer-facing products and platforms, supporting complex workflows and emerging requirements
  • Experience building automated build, test, and release pipelines
  • Strong empathy for improving the developer experience and iteration loop
  • Expertise with C++, C#, Java, or Golang
  • Ability to communicate complex technical subjects to all levels
  • Willingness to jump into unfamiliar technologies and take on new challenges
  • Experience mentoring other engineers

Nice-to-haves

  • Professional experience working with cloud computing and cloud technologies
  • Experience working directly with game build systems utilizing Unreal Engine
  • Build Graph (& Horde) experience a plus
  • Professional experience being a technical lead on a team of engineers
  • Professional experience building large scale backend systems or game services

Benefits

  • Open paid time off policy
  • Flexible work schedules
  • Medical, dental, and life insurance
  • Parental leave for you, your spouse/domestic partner, and children
  • 401k with company match
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