Riot Games is seeking a Software Engineer to help build and scale our next-generation ML Platform. In this role, you will be enabling productionized machine learning across all of Riot, at a global scale. You’ll be applying modern MLOps practices: streamlining deployment, simplifying operations, and creating reliable infrastructure that empowers data scientists, ML engineers, and product teams to deliver value quickly and confidently. As a Software Engineer in Game Tech Group, you’ll design and implement systems for model deployment, monitoring, and lifecycle management. You’ll work with both GPU and CPU workloads, support live testing scenarios (A/B and shadow modes), and build tools for versioning and observability. Your contributions will make ML easier to adopt and operate across Riot, helping game and platform teams deliver high-impact machine learning solutions more efficiently.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed