Join the RealityKit framework and tools team building the infrastructure and automation systems that power Apple's spatial computing platform. This role requires deep technical expertise in build technologies, CI/CD pipelines, and test automation. You will design and maintain the development infrastructure that enables the RealityKit team to deliver cutting-edge spatial computing capabilities. Your technical background will inform decisions about performance testing harnesses, compilation pipelines, regression systems, and build optimizations specific to spatial computing workloads.rendering. We're looking for an engineer with a background in graphics and real-time 3D programming who finds the greatest satisfaction in building the systems that make other engineers more productive. You'll work at the boundary between graphics frameworks and infrastructure engineering, ensuring that complex spatial computing technologies can be developed, tested, and delivered with confidence across Apple's platforms. We're looking for an engineer who finds the greatest satisfaction in building systems that empower the team to create exceptional user experiences. While your day-to-day work focuses on build systems and developer infrastructure, your north star is enabling teams to ship products users love. You'll work at the boundary between frameworks and infrastructure engineering, ensuring that complex spatial computing technologies can be developed, tested, and delivered with confidence across Apple's platforms. Your passion for craft and user-focused product development will drive you to optimize not just for technical excellence, but for the velocity and quality that ultimately reaches our customers.
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Job Type
Full-time
Career Level
Mid Level