About The Position

At Fortis, we believe that powerful player experiences extend beyond the game itself. As a Senior Capture Artist (Unity), you will play a critical role in bringing our games to life through high-quality gameplay capture and interactive marketing experiences. This is a highly technical, hands-on role embedded within our marketing and publishing ecosystem. You will work directly in Unity to build capture setups, assemble scenes, and record polished gameplay content that represents our titles at the highest standard. In addition to capture, you will support the creation of playable ads — translating gameplay mechanics into lightweight, interactive marketing experiences that drive engagement and performance. This role requires deep Unity expertise, strong technical problem-solving skills, and the ability to operate independently in a fast-paced production environment.

Requirements

  • Strong hands-on experience working directly in Unity, with demonstrated expertise in gameplay capture.
  • Proven ability to assemble scenes, manipulate assets, and configure environments for polished marketing output.
  • Solid technical foundation in Unity workflows and troubleshooting.
  • Ability to translate creative or marketing needs into technical implementation.
  • Comfortable operating as an independent contributor in a contractor capacity.
  • Open mindset toward leveraging AI tools to enhance production workflows.
  • Strong communication skills and ability to collaborate cross-functionally across marketing, art, and technical teams.

Nice To Haves

  • Experience creating or supporting playable ads within Unity is a strong plus.
  • Experience in mobile game environments or performance marketing pipelines is preferred.

Responsibilities

  • Deliver high-quality gameplay captures directly from Unity for marketing campaigns and publishing initiatives.
  • Build and configure capture-ready scenes by assembling assets, adjusting lighting, and optimizing technical setups.
  • Translate marketing briefs into technically executable capture and playable solutions.
  • Support the production of Unity-based playable ads, including adapting core gameplay loops into interactive prototypes.
  • Increase production efficiency over time by contributing to reusable capture frameworks and asset libraries.
  • Collaborate closely with marketing, art, and technical stakeholders to ensure alignment between creative vision and technical execution.
  • Leverage emerging tools, including AI-assisted workflows where appropriate, to improve production speed and output quality.
  • Contribute to iterative improvements in capture and playable processes to enhance overall campaign impact.
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