Staff Embedded GPU Software Engineer

Ambiq Micro, Inc.Austin, TX
3dOnsite

About The Position

Ambiq's mission is to enable intelligence everywhere by delivering the lowest power semiconductor solutions. Ambiq is a pioneer and a leading provider of ultra-low-power semiconductor solutions based on our proprietary and patented sub- and near-threshold technologies. With the increasing power requirements of artificial intelligence (AI) computing, our customers are relying on our solutions to deliver AI to edge environments. Our hardware and software innovations fundamentally deliver a multi-fold improvement in power consumption over traditional semiconductor designs without expensive process geometry scaling. We began in 2010 by addressing the power consumption challenges of battery-powered devices at the edge, where they were most pronounced. As of the beginning of 2025, we've shipped more than 280+ million units worldwide. Our innovative and fast-moving teams of design, research, development, production, marketing, sales, and operations are spread across several continents, including the US (Austin), Taiwan (Hsinchu), China (Shanghai and Shenzhen), and Singapore. We value relentless technology innovation, a deep commitment to customer success, collaborative problem-solving, and an enthusiastic pursuit of energy efficiency. We embrace candidates who also share these same values. The successful candidate must be self-motivated, creative, and comfortable learning and driving exciting new technologies. We encourage and nurture an environment that fosters growth and opportunities to work on complex, meaningful, and challenging projects, creating a lasting impact and shaping the future of technology. Join us on our quest for enabling billions of intelligent devices. The intelligence everywhere revolution starts here. Build Graphics That Run on Ultra-Low-Power Silicon At Ambiq, we design ultra-low-power MCUs and Edge AI SoCs that enable real-time intelligence directly on device. We’re expanding our Austin engineering team and hiring a Staff Embedded Graphics Software Engineer to lead the development of the graphics software stack for our current and next-generation MCU platforms. This is not a UI role. This is embedded GPU integration, HAL design, and silicon bring-up — at the hardware/software boundary. You’ll shape how graphics capabilities are exposed, optimized, validated, and shipped on real silicon. What You’ll Own As a Staff engineer, you will: Define and evolve the GPU Hardware Abstraction Layer (HAL) for Ambiq MCUs Architect and implement the graphics API and underlying graphics software stack Lead design and maintenance of GPU and Display HAL layers across product generations Extend the AmbiqSuite SDK to support new MCU family members Develop example applications and validation test cases that demonstrate real-world graphics performance Drive GPU-focused pre-silicon verification (FPGA platforms) Lead post-silicon bring-up, system validation, and hardware/software debugging Partner with architecture, SoC design, DV, validation, and field teams to resolve complex system issues This role operates at the intersection of silicon design and embedded software — with direct influence on shipped products. The Environment You’ll work closely with: The MCU SoC design team in Austin Software architects defining next-generation graphics capabilities Global MCU software teams Validation and field engineering This is hands-on engineering in a lab environment — oscilloscopes, logic analyzers, FPGA platforms, and real hardware. We are onsite in Austin because deep hardware/software collaboration matters.

Requirements

  • MS in ECE or Computer Science with 6+ years of experience
  • or BS with 8+ years of relevant experience
  • Strong experience with embedded GPU IP and the full graphics pipeline
  • Hands-on experience building GPU HAL and embedded graphics stacks
  • Deep experience with OpenGL ES or comparable 3D graphics APIs
  • Experience with embedded graphics frameworks (e.g., LVGL)
  • Experience with embedded display interfaces (MIPI DSI, DBI, DPI, Memory-In-Pixel)
  • Strong knowledge of ARM architecture (Cortex-M preferred)
  • Experience developing embedded MCU software in C (assembly a plus)
  • Strong RTOS fundamentals (Zephyr, FreeRTOS preferred)
  • Comfortable working in a lab environment using oscilloscopes, logic analyzers, and hardware debugging tools

Nice To Haves

  • Vector graphics acceleration or related libraries
  • Pre-silicon verification and FPGA platform bring-up
  • Post-silicon debugging and system validation
  • Experience supporting internal validation teams and external customers

Responsibilities

  • Define and evolve the GPU Hardware Abstraction Layer (HAL) for Ambiq MCUs
  • Architect and implement the graphics API and underlying graphics software stack
  • Lead design and maintenance of GPU and Display HAL layers across product generations
  • Extend the AmbiqSuite SDK to support new MCU family members
  • Develop example applications and validation test cases that demonstrate real-world graphics performance
  • Drive GPU-focused pre-silicon verification (FPGA platforms)
  • Lead post-silicon bring-up, system validation, and hardware/software debugging
  • Partner with architecture, SoC design, DV, validation, and field teams to resolve complex system issues
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