We are seeking a Structures Engineer to take end-to-end ownership of spacecraft hardware — not just its design, but its performance in flight and its readiness to fly again. This role exists to produce real vehicles that survive launch, orbit, return, refurbishment, and re-flight. You are responsible for making the hardware work in the real world, under real constraints, on real schedules. Analysis, documentation, and drawings exist to support that goal — not replace it. You will deliver lightweight, reusable spacecraft hardware capable of repeated missions at high cadence. The job spans structures, mechanisms, tooling, fixtures, integration hardware, and whatever else is required to make the vehicle succeed as a system. This role requires end-to-end hardware ownership of your components or subsystem. This is a unique opportunity to: Own spacecraft hardware from first sketch to post-flight inspection and re-launch Design flight structures, mechanisms, fixtures, and ground hardware required to operate a reusable spacecraft Debug real failures and close the loop through redesign and iteration Participate directly in build, test, flight operations, and refurbishment Work in a rapid hardware development environment where decisions quickly become flight articles
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Job Type
Full-time
Career Level
Mid Level