Technical Motion Designer

AppleCupertino, CA
4d

About The Position

Apple’s Product & Design team is seeking a Technical Motion Designer to work on consumer software applications for Apple Platforms. The ideal candidate has a solid understanding of principles of animation, strong proficiency in node-based workflow, physics-based simulation, VFX and 3D design. The candidate is a brilliant problem solver, a quick study, a self-starter, and an excellent communicator with a passion for great motion design, and the ability to achieve it. From brainstorming through implementation, the Technical Motion Designer will work with members of the Product & Design team, as well as our engineering, marketing, and QA groups. We are looking for a candidate who is ready to and capable of taking software design to the next level.

Requirements

  • 7+ years experience in node-based animation, motion graphics, VFX, compositing and 3D.
  • Strong fundamentals in physics-based animation and simulation theory.
  • Experience in building sophisticated particles, fluid and dynamic data-driven simulations using Houdini, Maya or similar software/tools.
  • Experience with Python or similar scripting
  • Proficiency in After Effects, Maya, Cinema 4D, or other 3D software.
  • Proficiency in one of the rendering engines like Octane, Arnold, RedShift.
  • Ability to translate creative intent into robust procedural systems.
  • Good foundation and understanding of animation principles.
  • Excellent collaborative skills.
  • Highly professional, with the ability to deliver solid work on tight schedules and work independently with little directions.
  • Effective time management with an ability to spearhead multiple projects and work independently.

Nice To Haves

  • Passionate and curious about pushing graphical boundaries and experimenting with new visual languages and AI generative tools
  • Knowledge of GPU-driven visuals, custom rendering pipelines, and/or novel graphical techniques
  • Experience in building VFX which are optimized for real-time engine deployment.
  • Understanding of shader programming and real-time rendering pipelines a plus.
  • Experience with Design in mobile UI and prototyping is a plus.
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