We are seeking an Unreal Software Engineer II to support development of multiplayer training applications built in Unreal Engine. The engineer will work closely with game designers, artists, and other software developers to implement application features, gameplay systems, and networking functionality. Development will primarily utilize C++ within Unreal Engine, with a focus on maintainability, performance, and system integration. This role is suited for a mid-level developer who can own feature-level work and contribute reliably within a collaborative, sprint-based development environment.
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Job Type
Full-time
Career Level
Mid Level