As a SLAM / Multi-View Geometry Engineer on the Robotics team, you will develop systems that enable robots to perceive, track, and reconstruct the world in 3D from multi-camera and multimodal sensor data. You will work on real-time and offline SLAM pipelines used during teleoperation and robot data collection, as well as scalable systems for reconstructing and tracking 3D structure from large datasets. We’re looking for people who combine strong fundamentals in computer vision with practical experience building robust perception systems. The ideal candidate is comfortable working across classical geometry-based approaches and modern machine learning methods, and enjoys working closely with AI researchers and engineers. This role is based in San Francisco, CA. We use a hybrid work model of 4 days in the office per week and offer relocation assistance to new employees.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed