Technical Animator [Contract] (Retro Studios)

NintendoAustin, TX
20hOnsite

About The Position

Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence. Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game.

Requirements

  • Proven technical skills in character rigging for 3D production
  • Proficient in Python
  • Employs Object Oriented programming techniques
  • Ability to solve complex technical problems predictability and reliably
  • Adheres to coding standards and writes easy to understand, well commented code
  • Demonstrates experience developing animation tools
  • Experience with Maya, MotionBuilder, and other relevant packages
  • Strong understanding and adherence to production process and methodology
  • Ability to find creative solutions to strict hardware limitations
  • Excellent organizational, communication, and interpersonal skills
  • High comfort level using Confluence, Jira, and Flow
  • Friendly demeanor and respect for colleagues and leadership
  • Team player that works well in a collaborative environment

Responsibilities

  • Develop rigging solutions that support achieving the visual targets for character, props, and creature performances
  • Deliver high quality asset deformation that supports a wide range of motion across a variety of characters
  • Collaborate with Animators, Engineers, and Designers to ensure exported assets work as expected at runtime
  • Develop workflow tools to help automate repetitive tasks and expand the functionality of our code base
  • Debug code and troubleshoot a wide range of technical challenges across the animation pipeline
  • Proactively identify and eliminate pipeline inefficiencies to increase productivity of the team
  • Educate the team on proper naming conventions and adherence to directory structures

Benefits

  • Paid weekly
  • Health care benefits available
  • Paid time-off provided
  • Paid holidays observed
  • Access to Nintendo discounts
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