Technical Designer [Contract] (Retro Studios)

NintendoAustin, TX
8hOnsite

About The Position

Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence. Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game. DESCRIPTION OF DUTIES: Collaborate with designers, engineers, and artists to implement game UI flows and elements, front-end menus and features, and assemble in-game and pre-rendered cinematics. Use our proprietary scripting tools, as well as other industry standard tools, to construct systems and assets within technical constraints. Participate in developing workflows and new or enhanced technical tools. Maintain positive momentum with the work and team members during production. Produce clear design documentation. This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing. SUMMARY OF REQUIREMENTS: A minimum of 2+ years of professional experience working on action-adventure game titles. A working knowledge of standard industry game engines, toolsets and production pipelines. Willingness to be open and flexible when collaborating with others to achieve creative goals. Strong organizational, communication and influencing skills. Passion for Nintendo and Retro titles preferred. Include examples of prior work or have it available upon request. Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.

Requirements

  • A minimum of 2+ years of professional experience working on action-adventure game titles.
  • A working knowledge of standard industry game engines, toolsets and production pipelines.
  • Willingness to be open and flexible when collaborating with others to achieve creative goals.
  • Strong organizational, communication and influencing skills.
  • Include examples of prior work or have it available upon request.

Nice To Haves

  • Passion for Nintendo and Retro titles preferred.

Responsibilities

  • Collaborate with designers, engineers, and artists to implement game UI flows and elements, front-end menus and features, and assemble in-game and pre-rendered cinematics.
  • Use our proprietary scripting tools, as well as other industry standard tools, to construct systems and assets within technical constraints.
  • Participate in developing workflows and new or enhanced technical tools.
  • Maintain positive momentum with the work and team members during production.
  • Produce clear design documentation.

Benefits

  • Paid weekly
  • Health care benefits available
  • Paid time-off provided
  • Paid holidays observed
  • Access to Nintendo discounts
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