Samsung, a world leader in advanced semiconductor technology, is founded on a simple philosophy – the endless pursuit of excellence will create a better world for all. At Samsung Austin Research and Development Center (SARC) and Advanced Computing Lab (ACL), we are building a center of excellence for Intellectual Property (IP) that is applied to high-performance computing devices (mobile, automotive, and other custom market segments) consumed by millions of people around the world. Come build with us! Role and Responsibilities The GPU Software team is looking for experienced Graphics Engineers with expertise in Vulkan and Ray Tracing to design, develop, and optimize graphics rendering engines for our next-generation products. As a key member of our graphics team, you will be responsible for developing high-performance, power-efficient, and scalable graphics solutions that meet the demands of emerging applications, including gaming, virtual reality, and augmented reality. You will join a team that builds a framework using Vulkan for internal tooling and advanced graphics exploration. You will leverage your knowledge and passion for graphics, rendering, performance, and video games to contribute to the development of new GPU software features. Your responsibilities will include developing and optimizing Vulkan-based graphics rendering engines, integrating Vulkan drivers with our SoC and GPU architectures, and designing and implementing real-time ray tracing algorithms and techniques.
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Job Type
Full-time
Career Level
Mid Level